Build Multi-Platform Applications for Mobile, Desktop and Web in .NET with the Uno Platform

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July .NET User Group: Build Multi-Platform Applications for Mobile, Desktop and Web in .NET with the Uno Platform.

The open-source Uno Platform extends pixel-perfect WinUI experiences built with C# and XAML to all platforms where WinUI doesn’t natively run on – Web/WebAssembly, macOS, Linux, iOS, Android.

The ability to deploy the same UI codebase across all platforms is a great productivity booster. But the application lifecycle starts much earlier – at design time. Uno Platform provides a Figma plugin, which eliminates the timely designer-developer handoff. In addition, the platform now provides a set of non-UI extensions to help jump-start your apps. Lastly, the VS Code extensions allows C# and XAML to use VS Code with IntelliSense-like experience, C# and XAML Hot Reload, and more.

In this session, you’ll learn how you can create applications spanning across multiple platforms and device form factors, all while reusing your existing XAML and C# skills.

15:21 | Introduction
15:58 | What is WhinUIEverywhere
20:19 | #WinUIEverywhere
22:25 | Every Pixel
25:11 | XAML
25:39 | Live demo UNO app
31:54 | History of “Universal app development”
33:33 | Licensing
34:24 | Sauce code and Library support
35:58 | Infragistics Controls for UNO Platform
36:08 | Productivity: Toolkit VS Code, Figmia
36:58 | Figma
38:58 | UNO for Figma
40:18 | Figma Demo
43:01 | Themes
43:52 | Toolkit
45:16 | Extensions: Hit the ground running
47:11 | Extensions: Navigation
48:05 | Extensions:Reactive (MVU-X)
50:04 | VS Code tooling integration
56:22 | Making it look like the Figma demo app
07:20 | Summary
10:57 | Q & A

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Nick Randolph

Nick currently runs Built to Roam which focuses on building rich mobile applications. Nick has been identified as a Microsoft MVP in recognition of his work and expertise with the Microsoft application platforms.

He is still an active contributor in the device application development space via his blog at Nick has been invited to present at a variety of events including Tech Ed and Ignite Australia & NZ, DDD, NDC and local user groups.

He has also authored multiple books on Visual Studio and Windows development, and helped judge multiple world finals for the Imagine Cup.

Nick has worked on numerous mobile applications and has helped hundreds of developers build their own mobile applications. Nick has been involved with applications for well-known brands such as, ninemsn, AFL, NRL, Qantas, JB Hi-Fi, NAB, Stan and Boost Juice

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